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It might come as somewhat of a surprise, especially considering that the Dynasty Warriors franchise is not exactly known for innovation, but the changes from the first to the second release were so vast that it practically stands unparalleled in gaming history. The first Warriors title was a plain old one-vs-one fighting game, in the mold of Mortal Kombat and Tekken, with the gimmick that the combat was weapon-based (pre-dating Soulcalibur by a year). It actually did a pretty good job of things as well, receiving largely positive reviews, featured an impressive enough roster of 16 playable characters, and a robust combat system. This all changed with Dynasty Warriors 2, ditching the restrictions of the 2D fighter and creating the Musou genre as we know it today. With a simplistic combat system, players would choose a general and then head off into battle: with the goal of slaying thousands of scrubs before taking on a named enemy.
Based on the Romance of the Three Kingdoms novel, or history in general, the levels and characters were directly taken from one of those two sources. With Dynasty Warriors 9 on the horizon, which seems poised to shake things up once again, there is no better time than the present to revisit this 20-year-old series. For this list, only titles with Dynasty Warriors in the actual name will be included.
One Piece Pirate Warriors, Hyrule Warriors, Samurai Warriors, and Warriors Orochi will have to wait for another day. Following the disappointment that was Dynasty Warriors 6, the seventh entry into the franchise proved to be a step in the right direction. Introducing 11 new playable characters, and revamping the weapon and combat system, Omega Force prioritized fast-paced action and quantity more than ever. In some ways, this was a return to the stylings of the fifth entry – as the Renbu combat system from the sixth game was discarded, in favor of the system of old. One interesting addition is the conquest mode, which seemed largely inspired on the Dynasty Warriors Strikeforce game on the PSP. Z3x 2g tool 3 5 004010.
In this mode, players could select from a range of warriors (some only available here) and are given a considerable amount of freedom to carve their own path. New characters and ultimate weapons can be unlocked, and it ended up greatly increasing the play time for Dynasty Warriors 7. This entry also has one of the best story modes in the franchise, as it re-imagines the Romance of the Three Kingdoms in its entirety, rather than focusing on a particular time period. The Empires games have been around since Dynasty Warriors 4, with the aim of adding a degree of strategy and realism to the franchise. Presented as a cross between the hack and slash mayhem of a Musou game and the more tactical gameplay of the Romance for the Three Kingdoms franchise, these spin-offs tend to not have a large amount of depth but deliver quantity over quality. Bringing back the entire Xtreme Legends cast, and adding a new playable character in Xu Shu, players could choose what type of life in Feudal Japan they want to lead: to carve out their own destiny.
With Empire Mode, the main three options were to become a loyal officer, an ambitious ruler, or a mercenary. The latter can be the most diverse to play through, as the goal was to earn a reputation while fighting for a variety of different factions. The performance within battle also dictated the fame that character would build and whether they are seen as a positive or negative force. Each map also has strategy points, where traps can be set to take out enemy soldiers, and officers can also die from injuries they may have sustained in battle. As with all the Empires spin-offs, Dynasty Warriors 5 places the player in the shoes of a leader whose goal is to seize territory and eventually unite China. The earlier main games had a heavier focus on group morale, meaning that the player felt more like a unit within an army, rather than a monster capable of destroying hundreds with their bare hands. Therefore, when the Empires games were released, which allowed to create your own character and to carve your own path, this genuinely provided a different experience from the main titles.